| Effect |
Code |
| Alternate view | stratperspective
|
| Center camera on selected unit | centermass
|
| Change blue ambient light | ambb
|
| Change green ambient light | ambg
|
| Change red ambient light | ambr
|
| Control the camera's maximum height | maxheight
|
| Control the camera's maximum pitch | maxpitch
|
| Control the camera's minimum height | minheight
|
| Control the camera's minimum pitch | minpitch
|
| Damage first vehicle in present platoon |
hurt |
| Disable horizon | seattle
|
| Disable the victory check | novictory
|
| Disables effects of commanders | commanders
|
| Display current RGB ambient light values |
amb |
| Display frame rate | fps
|
| Displays memory used by sound | soundbytes
|
| Exit to windows | exit
|
| Farthest distance to draw fog | farfog <number>
|
| Farthest to draw objects/terrain | farclip <number>
|
| Full radar | chessmatch
|
| Identify selected vehicle | id
|
| Instant loss | hasselhoff
|
| Instant win | gameoverman
|
| Kill several enemy units1 | killenemy
|
| List currently selected targets | targetlist
|
| Lock vehicle in place | chillout
|
| Mark all tanks with yellow triangles | neon
|
| Mark your buildings and tanks with yellow boxes
| avatar |
| Nearest distance to draw fog | nearfog <number>
|
| Nearest distance to draw objects/terrain |
nearclip <number> |
| No textures on tactical map | grid
|
| Polluted sky | london
|
| Remove trees | amazon
|
| Reveal enemy positions | ispy
|
| Scale all models to x times original size |
scalemodel <0-255> |
| Set acceleration speed | scaleacceleration <0-255>
|
| Set the blue direction of light | dirb <number>
|
| Set the camera height | cameraheight <number>
|
| Set the green direction of light | dirg <number>
|
| Set travel speed | scalespeed <0-255>
|
| Set turning speed | scaleturn <0-255>
|
| You and opponents are invincible | polytheism
|
| Unknown | implines |