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Harry Potter And The Sorcerer's Stone Codes -

Cheat mode:
Enter one of the following codes during game play to activate the corresponding cheat function.
Effect Code
Debug mode; press [F7] to disable harrydebugmodeon
Unknownharrysuperkoresh
Restores health harrygetsfullhealth
Super jumpsharrysuperjump
Big jumpsharrynormaljump
15 beansharrytriggercheat
Invisibilityharrykoresh
Silent walking1harrykorwalk

1. This code is useful when avoiding Filch and Mrs. Norris.

Cheat mode (alternate):
Type harrydebugmodeon during game play to enable debug mode. Then, press ~ during game play and type set engine.playerpawn bcheatsenabled true to activate special cheat mode. Note: Enter the set engine.playerpawn bcheatsenabled true code every time after the game tells you the level goal (for example, "Attend Herbology class on the Hogarts grounds"). Press ~ and type one of the following codes to activate the corresponding cheat function.
Effect Code
Harry is weightless; disabled when using wand fly
Harry goes through walls; do not use wand ghost
Disable fly and ghost codes walk
Set how fast Harry runssetspeed <number>
Set friction; 0 is sliding, 10 is default setfriction <0-10>
Give Harry indicated number of Beansgivebeans <number>
Award indicated number o Gryffindor points givehousepoints <number>
Get indicated number of Fireseedsgiveseeds <number>
Get all Wizard cards (except for secret one) giveallcards
Get indicated number of challenge stars set baseharry numstars <number>
Kill everything (or just Harry)killall harry
Quit gamequit

Level select:
Enable the harrydebugmodeon code, then return to the main menu. Press [F1] through [F4] to switch to various locations, or press [F5] for all of them.

Hint: Hidden items:
During broomstick training fly directly at the Hogwarts seal. You will enter a secret room and find four Bertie Botts every flavor beans and a Wizard Card. The beans will be quite old seeing no one has found the room since 1867.

When you are entering for the Incendeo lesson, look for an iron chest go near it. Enable the harrynormaljump code, Then cast magic on the statues. They will present you a magic card. Then, come back for your lesson.

After learning the Alohamora spell, when you enter the room with Hermione for the test, cast the spell on the statue to get a bean and open a secret room with a magic card.

When you first enter the garden after defeating Malfoy, finish talking with Hagrid the look for a fountain. It will be on the right side of you. Cast a spell on it to open a secret room behind it. Collect everything in the room, then cast the spell again to close the room.

Hint: Defeating Malfoy:
When you are chasing Malfoy in Remembrel Chase, speed up your broom stick. Try to keep Harry ahead of Malfoy so that Malfoy chases Harry, When he tries to go ahead, collide with him. Do this repeatedly until Malfoy loses all his health. You can do this trick when you are chasing Key and playing a Quidditch Match.

When at the part where Malfoy is throwing Wizard Crackers at you, you do not need to throw them back. Just walk so that you are touching him, and wait until he is about to throw a cracker. Then, walk away from him. He will end up throwing a cracker at himself.

Hint: Defeating Professor Quirrel:
When at the part where you must move blocks in order to reach Quirrel, run towards him. Then move to the right, near the wall, and a few feet away from the platform that he stands on. Enable the harrysuperjump code and you should land on the platform.

Hint: Defeating Voldemort:
Go behind a pillar, and when it rocks, cast a Flipendo spell on it. If timed correctly, it will fall on him. Keep doing this and when all the pillars have been used, use the Flipendo spell to direct it into his green spell and it will backfire. Go behind the broken side of the mirror and when he tries to hit you, it will sometimes hit the cracks and backfires.

The pillars in the room that you battle Voldemort in rock slightly to the left. Hide behind the pillars slightly to the left and wait for him stop casting his first round of spells. If you must, while you are waiting, give him full health. He will then walk over to the left. Wait for him to start casting his spells, then use your Flipendo. It should hit him every time. Note: Once you hit him with about four of them, the final ones will explode.

Use the mirror to reflect spells from Voldermort. Make sure to be on the back side so that you can see him.

Hint: Avoid fighting Malfoy or Peeves:
When you are near the locations that you have to fight them, use the harrysuperjump code. He will go out the door if you are at the location where Malfoy is at, or he will get the chocolate frog and you can just keep walking in both locations.

Hint: Jump through trees:
in the caves/forest where you have to knock over the tree near the waterfall, enable the harrysuperjump code on the place you are standing and you will jump through the trees.

Hint: Skip potions:
To skip the potions part altogether, simply step in the doorway and enable the harrysuperjump code. You will get almost all the way to the doorway. There will be no dialogue and no fire in the doorway -- simply walk through.

Hint: Find characters for scenes:
If you are at the place where Ron, Malfoy, his friends, and Nevil Longbottom are but they did not appear, use the harrysuperjump code. He will jump past the location. Turn around to see Malfoy, Ron, Nevil and Malfoys friends just standing there but not talking. You may also see Professor Magonigil over by the way to Hagrid's hut. However, do not go in the forest. Use the harrysuperjump code then turn around and she will be standing there, but also will not talk.

Hint: More house points:
Enable the harrydebugmodeon code, then go to the main menu. Click on "Level Select", then complete an easy level such as Flying Lessons to get more points.

Hint: Invisible Voldemort:
This trick only works for a certain amount of time. When you are at the location immediately before you have to fight Voldemort, use the harrysuperjump code to land on top of the roof. When you jump down on the right, you can walk of near the mirror and he will start talking to you. When he says "Die Potter", you will walk back and he will then walk back to the mirror and continue correctly.

Hint: Scatter potions:
When you get to the potions, hold [Space] during the entire dialogue and the potion shuffle. The potions will scatter.

Hint: Easy level completion:
Enable the harrydebugmodeon code, then press [F2] to [F6] to get to places closest to the end.

Hint: Treasure chests in Incendeo challenge:
Cast Incendeo on all the Spikey bushes. Then, climb up on the hedges and jump down to find treasure chests.

Glitch: Students moving through walls:
When you first begin the game, Albus Dumbldore will talk to you. Before he can, look to your right. You may be able to see some students walking through the walls or struggling into a wall.




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